Disclaimer:
Please be aware that the content herein has not been peer reviewed. It consists of personal reflections, insights, and learnings of the contributor(s). It may not be exhaustive, nor does it aim to be authoritative knowledge.
Learnings on your challenge
What are the top key insights you generated about your learning challenge during this Action Learning Plan? (Please list a maximum of 5 key insights)
The learning challenge was to explore and answer the question: How might we embed experimentation and behavioural insights within Namibia’s public service by leveraging an existing network: the Ethics and Integrity Champions as multipliers of innovation practice, not only for compliance but for learning-driven policy reform?
The challenge addressed the gap between policy aspiration (values-based governance) and behavioural implementation (daily ethical decision-making). The hypothesis was that UNDP Accelerator Lab methodologies such as experimentation, sensemaking, and portfolio learning could be (exapted) repurposed and scaled through unconventional governance networks to shift organizational culture and strengthen integrity systems within the public service.Unusual Entry Points Work: Ethics, often viewed as static or moralistic, became a dynamic portal into learning about systems, incentives, and behaviour.
Key learnings were as follows:
Experimentation as Trust Building: The act of co-designing ethical experiments built trust between UNDP and government actors, validating innovation as safe-to-fail learning.
From Individuals to Systems: Champions evolved from personal exemplars of integrity to nodes of systemic learning, connecting ministries through shared experiments.
Bridging Policy and Practice: Embedding behavioural and sensemaking approaches within the policy apparatus transforms compliance frameworks into adaptive learning systems.
Unusual Entry Points Work: Ethics, often viewed as static or moralistic, became a dynamic portal into learning about systems, incentives, and behaviour.
Experimentation as Trust Building: The act of co-designing ethical experiments built trust between UNDP and government actors, validating innovation as safe-to-fail learning.
From Individuals to Systems: Champions evolved from personal exemplars of integrity to nodes of systemic learning, connecting ministries through shared experiments.
Bridging Policy and Practice: Embedding behavioural and sensemaking approaches within the policy apparatus transforms compliance frameworks into adaptive learning systems.
Considering the outcomes of this learning challenge, which of the following best describe the handover process? (Please select all that apply)
Our work has led to a significant change in public policy at a national or local level, Our work has been picked up by UNDP or the government and has now expanded geographically in our country, Our private sector partners have expanded our joint work through their own resources in our country or internationally
Can you provide more detail on your handover process?
Scaling through Existing Systems: The Ethics and Integrity Champions became a natural diffusion channel for experimentation, a form of “Trojan Mice” spreading learning across ministries.
Behavioural Insights for Governance: Introduced a measurable, evidence-based approach to improving ethical conduct by shifting from awareness to practice.
Institutional Learning: Helped position the Office of the Prime Minister and the Ethics Division as learning partners within the governance ecosystem, not just regulators.
Policy Influence: Demonstrated that innovation is a governance enabler; influencing the inclusion of behavioural science, data ethics, and design-led experimentation in ongoing public service transformation plans.
Please paste any link(s) to blog(s) or publication(s) that articulate the learnings on your frontier challenge.
Unlocking Ethics and Integrity: The Global Ethics Day Escape Room | United Nations Development Programme
Data and Methods
Relating to your types of data, why did you chose these? What gaps in available data were these addressing?
Why was it necessary to apply the above innovation method on your frontier challenge? How did these help you to unpack the system?
Ethics training often dies in PowerPoint slides where everyone nods, no one changes. Gamification flips that. It turns learning into an immersive experience where participants must act, decide, and feel the consequences of ethical dilemmas. In this case, the Escape Room Challenge did more than entertain. It created a psychological mirror. When people are placed in time-pressured, team-based situations, their natural instincts emerge: collaboration, self-interest, hesitation, moral courage. Those patterns reveal not just knowledge gaps, but cultural codes. I chose gamification because it makes learning visceral. It enables civil servants to experience the tension between principle and pragmatism and to discuss it safely, without judgment. The method also: Makes ethical reflection enjoyable rather than punitive; Translates abstract policies (like “integrity” or “transparency”) into testable, observable behaviour; Builds camaraderie and shared purpose among colleagues which may be seen as a social glue for reform.
If gamification reveals behaviour, behavioural insights reshape it.
Public institutions are full of good intentions blocked by cognitive biases, habits, and incentives that make ethical action harder than it should be. Behavioural science acknowledges that people rarely act like rational agents. We are emotional, social, and context-bound. I chose behavioural insights because they: Allow small, evidence-based adjustments (“nudges”) that shift behaviour without coercion; Replace moralizing with empathy for how people actually make choices under pressure; generate measurable data by turning integrity from a moral concept into a behavioural science.
For instance, I tested how public commitments, visual prompts, or collective pledges could reinforce transparency norms. These micro-interventions, while subtle, help normalize ethical conduct at scale.
Gamification and behavioural insights work best together because they bridge feeling and evidence. One engages the heart; the other disciplines the mind. Gamification builds awareness and emotional insight. Behavioural science designs structural reinforcements to sustain that insight.
By combining them, I moved from telling people to do the right thing to designing environments where doing the right thing is easier, rewarding, and visible. This choice also aligned perfectly with the Accelerator Lab ethos: testing, learning, iterating, and scaling through human-centred experimentation. We didn’t just teach ethics; we prototyped integrity as a system. I chose gamification because people learn through play, revealing truth through simulation. I chose behavioural insights because systems change through design and realigns incentives with values.
Together, they turned ethics from a compliance exercise into a living, adaptive learning process.
Partners
Please indicate what partners you have actually worked with for this learning challenge.
Please state the name of the partner:
Office of the Prime Minister
What sector does your partner belong to?
Government (&related)
Please provide a brief description of the partnership.
The partnership began in 2020, when the Head of Ethics and Integrity at the Office of the Prime Minister (OPM) approached the UNDP Accelerator Lab Namibia for support in revitalizing the government’s ethics programme. At that point, ethics training across the public service had become largely procedural—checklists, codes of conduct, and workshops that rarely shifted behaviour. What stood out was the Head of Ethics’ openness to treat this challenge not as a compliance issue, but as a learning opportunity. She was curious about whether experimentation, behavioural science, and play could breathe new life into public sector integrity.
That willingness opened the door to an unusual collaboration: innovation meeting governance. The Accelerator Lab proposed to frame ethics not as moral instruction but as a systemic exploration, testing how environments, incentives, and group dynamics shape ethical choices. The Head of Ethics agreed to use the Ethics and Integrity Champions network as a live laboratory.
Over the course of four years (2020–2024), this partnership evolved from small pilots to a sustained co-learning journey:
In 2020–2021, the focus was on trust-building and exploration, identifying what made ethics training fail to inspire behavioural change.
In 2021–2022, the Lab introduced gamification prototypes like the Escape Room Challenge, turning ethical dilemmas into collaborative puzzles. The results revealed new insights into team decision-making and moral reasoning under pressure.
By 2022–2023, the partnership matured into sensemaking sessions, where civil servants analyzed real data on ethical risks and designed behavioural nudges tailored to their ministries.
In 2024, the collaboration culminated in the Ethics and Integrity Toolkit, co-created with champions across government. This is a practical, adaptive guide that blended policy, behavioural insights, and participatory learning methods.
Throughout this journey, the defining feature was co-ownership. The Head of Ethics did not delegate innovation; she embodied it, using play, experimentation, and reflection as legitimate tools for governance transformation. The partnership transformed the relationship between UNDP and OPM, from donor–beneficiary to co-learners in a system of public integrity.
It stands as one of Namibia’s most enduring examples of how curiosity, courage, and a willingness to play can rebuild trust in public institutions.
Is this a new and unusual partner for UNDP?
Yes
End
Bonus question: How did the interplay of innovation methods, new forms of data and unusual partners enable you to learn & generate insights, that otherwise you would have not been able to achieve?
The interplay of innovation methods, new forms of data, and unusual partners fundamentally changed how we learned about integrity in the public sector, and what we learned. It allowed us to surface behavioural patterns, emotional truths, and systemic blind spots that traditional compliance approaches could never reveal.
1. Innovation Methods: Making the Invisible Visible
By introducing gamification, sensemaking, and behavioural insights, the Lab shifted ethics from a moral lecture to an experimental process.
In the Escape Room Challenge, for instance, participants had to collaborate, compete, and make ethical choices under pressure. This method generated live data not survey answers, but behavioural evidence about how public servants negotiate fairness, trust, and responsibility when facing dilemmas.
Through sensemaking, we turned individual anecdotes into collective intelligence. Patterns of misunderstanding, power dynamics, and institutional pressures became visible once people were invited to interpret data together. We learned that integrity lapses were often not moral failures but design failures misaligned incentives, unclear processes, and a lack of psychological safety.
2. New Forms of Data: Beyond Compliance Metrics
Traditional monitoring relies on audits, incident reports, or disciplinary records — data that tells us when integrity fails, but never why. Our approach captured qualitative and behavioural data: observations from games, decision logs, emotional reflections, and even body language during dilemmas. This created a new category of “soft data”: data about mindset and motivation.
By blending this with existing administrative data, we produced a more nuanced integrity map: what triggers ethical blind spots, which incentives build trust, and how learning spaces can strengthen moral courage. This data was not just for reporting but a mirror for institutional learning.
3. Unusual Partners: Co-Learning Across Boundaries
The most powerful insights emerged because the partnership itself was unconventional. The Head of Ethics and Integrity, the OPM, and UNDP Accelerator Lab co-designed experiments together, but we also brought in artists, psychologists, behavioural scientists, and youth facilitators to create learning experiences.
These partners blurred the lines between sectors, where governance met game design, behavioural science met civil service training, psychology met policy. That fusion created psychological safety for experimentation in government spaces, something rare and precious. Public servants who might normally resist innovation instead became collaborators in discovery.
4. The Insight That Changed Everything
Without this interplay, we would have continued to treat ethics as a checklist. Through it, we discovered that integrity is an ecosystem, not a personality trait. It can be nurtured through feedback loops, shared learning, and context-sensitive design. Innovation methods provided the theatre; data gave the script; and unusual partners helped interpret the play. Together, they revealed that ethical governance is not taught. It is practiced, sensed, and iterated.
In essence, this approach transformed the Ethics and Integrity programme from an accountability mechanism into a living laboratory of trust. A model for how UNDP can bridge innovation and governance to generate insights that policy alone could never reach.
Please upload any further supporting evidence / documents / data you have produced on your frontier challenge that showcase your learnings.
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